Hi there,
I have a problem with scattering proxies over terrain. I made a vrmesh file (a piece of grass) and then I
used vrayscatter to scatter the proxies. But the result is not satisfied. I couldn't cover the whole area without any
gaps. How should I set up the vrayscatter?
THX for advice
Honzic
Search found 1 match
- Tue Feb 16, 2010 12:28 am
- Forum: VRayScatter for 3ds max
- Topic: Vrayscatter grass
- Replies: 1
- Views: 10247