Arg, sad answer :(
Maybe , also, you can set a "vraypattern" manager, like multiscatter which regroup each Vraypattern object and manage each one.
The vraypattern object load a pattern by the lan and the last production i have done i've encoutered a LOT of XREF problems... My scene is a 5 KM large ...
Search found 107 matches
- Wed Nov 06, 2013 2:42 pm
- Forum: VRayPattern
- Topic: Multiple surface to scatter
- Replies: 3
- Views: 66456
- Sun Nov 03, 2013 1:32 pm
- Forum: VRayPattern
- Topic: Multiple surface to scatter
- Replies: 3
- Views: 66456
Multiple surface to scatter
Hi anvar, always I ! :)(noooo noo pleeassse, be carefull i ear you! :) )
is it possible to add multiple target to a VrayPattern? I know that we'd have to "attach" to do the trick, but in a lot of case, we need separate element to light our scene and keep modularity... (to hide or show layers for ...
is it possible to add multiple target to a VrayPattern? I know that we'd have to "attach" to do the trick, but in a lot of case, we need separate element to light our scene and keep modularity... (to hide or show layers for ...
- Fri Nov 01, 2013 7:27 pm
- Forum: VRayPattern
- Topic: Vray pattern mask
- Replies: 0
- Views: 63338
Vray pattern mask
Hi Anvar
I've read everywhere that vraypattern use geometry as a texture, it need UVW mapping to scatter, and it has cut off limitation of textures.
BUT... is there a way to control the size and the density with mask smoothly? Is there only 0 and 1 information about the scattering or maybe a ...
I've read everywhere that vraypattern use geometry as a texture, it need UVW mapping to scatter, and it has cut off limitation of textures.
BUT... is there a way to control the size and the density with mask smoothly? Is there only 0 and 1 information about the scattering or maybe a ...
- Thu Oct 31, 2013 8:27 pm
- Forum: VRayPattern
- Topic: Polygon limit
- Replies: 2
- Views: 59887
Re: Polygon limit
please send us a sample file
thanks
My scene was too heavy... And i'm on fire for the production...
does thee incredible SLOOOOOOOWWWWWWWWW loading time on to the backburner is normal? Each job as i send take an endless time to transform vertices... Is there a way to speed up that step?
Every ...
thanks
My scene was too heavy... And i'm on fire for the production...
does thee incredible SLOOOOOOOWWWWWWWWW loading time on to the backburner is normal? Each job as i send take an endless time to transform vertices... Is there a way to speed up that step?
Every ...
- Wed Oct 02, 2013 3:53 pm
- Forum: VRayPattern
- Topic: Polygon limit
- Replies: 2
- Views: 59887
Polygon limit
Hi Icube
Is there a limitation in polygon for pattern?
I can render some mesh but it said really often that i can't render "because there is an internal error", which is solved when i delete some vry pattern object...
what i have to survey on, or check to have everything working fine?
Thx!
Is there a limitation in polygon for pattern?
I can render some mesh but it said really often that i can't render "because there is an internal error", which is solved when i delete some vry pattern object...
what i have to survey on, or check to have everything working fine?
Thx!
- Sat Oct 13, 2012 12:28 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09d
- Replies: 12
- Views: 49001
Re: MultiScatter 1.1.09d
You're rights, work like a charm now, many thanks Anvar !
- Thu Oct 11, 2012 7:56 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09d
- Replies: 12
- Views: 49001
Re: MultiScatter 1.1.09d
I've got the same problem, is there an issue for that? I've try to install 1.1.09a but multiscatter just don't render on my rendernode...
Please, help me :'(
Please, help me :'(
- Thu May 10, 2012 12:02 pm
- Forum: MultiScatter
- Topic: Multiscatter and V-ray 2.30.01 support? (Solved)
- Replies: 11
- Views: 44113
Re: Multiscatter and V-ray 2.30.01 support?
Hope the same, i've already read it on ChaosGroup forum, 2013 is out for a month and there is only a couple of plugins that are released for it, could you just make an update for 2012 users who are X time a lot than 2013 user's please? I know that developpers love to release in one time everything ...
- Wed May 09, 2012 1:31 pm
- Forum: MultiScatter
- Topic: Multiscatter and V-ray 2.30.01 support? (Solved)
- Replies: 11
- Views: 44113
Re: Multiscatter and V-ray 2.30.01 support?
+1... We loved to have an upgrade sync with Vray...
- Thu Jan 19, 2012 4:38 pm
- Forum: SplineLand
- Topic: SplineLand for betatesters
- Replies: 27
- Views: 229568
Re: SplineLand for betatesters
thanks for the answer Peprgb, but i never have a .dwg like that to work... And nobodys send me a thing like that unfortunatelly...
So, i've to make it point by point, and trace each spline... boring...
I have ear there is some site where we can download rasterize file format like that, if you know ...
So, i've to make it point by point, and trace each spline... boring...
I have ear there is some site where we can download rasterize file format like that, if you know ...