Search found 8 matches

by dsolod
Wed Nov 17, 2010 11:36 pm
Forum: VRayScatter for 3ds max
Topic: VRayScatter Collision Settings.
Replies: 1
Views: 9122

Re: VRayScatter Collision Settings.

So, are there any suggestions to make VRayScatter work that way or this is impossible?

I would like to add to the wish list the "inverse" distribution option for Collision setups as a minimum. As a maximum I would like to control the Penetration Setting with the Curve as I control Scale and Density ...
by dsolod
Mon Nov 15, 2010 8:38 am
Forum: VRayScatter for 3ds max
Topic: VRayScatter Collision Settings.
Replies: 1
Views: 9122

VRayScatter Collision Settings.

Hello,
Is there any way to set up the VRayScatter Collision settings to distribute one VrayScatter object receiving collisions around another VRayScatter object generating collisions. The closest example is to have the park of Fall trees and leaves on the ground under each tree. Regular VRayScatter ...
by dsolod
Thu Jun 10, 2010 10:09 pm
Forum: MultiScatter
Topic: XRef Scene with Multiscatter
Replies: 2
Views: 7118

Re: XRef Scene with Multiscatter

Thank you!
by dsolod
Wed Jun 09, 2010 10:29 pm
Forum: MultiScatter
Topic: Mscatter and Vscatter distribution with FallOff mask
Replies: 3
Views: 8392

Re: Mscatter and Vscatter distribution with FallOff mask

Thank you for answer, karba.
Yes, FallOff direction objects helps but it does not solve the problem if we have to switch between 20 cameras in one scene. What to do in this situation? Could you explain please the difference between VRayScatter abd Multiscatter in relation to "Render Independence"? I ...
by dsolod
Thu Jun 03, 2010 8:47 pm
Forum: MultiScatter
Topic: Mscatter and Vscatter distribution with FallOff mask
Replies: 3
Views: 8392

Mscatter and Vscatter distribution with FallOff mask

Hello,
Here is the scene and rendered picture.
Why with the instance Fallof (Distance Blend mode) mask for Distribution and scale, Multiscatter (green) does not show the proper result comparing to VRayscatter (red). Looks like Multiscatter totally ignores the settings although at the "www ...
by dsolod
Tue Jun 01, 2010 1:55 am
Forum: MultiScatter
Topic: XRef Scene with Multiscatter
Replies: 2
Views: 7118

XRef Scene with Multiscatter

Hello,
Why the Multiscatter is not rendered when it is Xrefed?

Multiscater v1.0.11
VRay sp5
by dsolod
Mon Dec 07, 2009 1:23 am
Forum: VRayScatter for 3ds max
Topic: Regular spline distribution 2
Replies: 0
Views: 8968

Regular spline distribution 2

Hi,
We have no problem setting the VrayScatter parameters to make objects to follow spline with regular pattern or distance.
But the biggest problem happens to us when I start to modify spline, adding vertices, changing segments' lengths or adding new splines. All the objects start shifting along ...