Search found 9 matches

by meyerdudesek
Wed Mar 30, 2011 4:49 pm
Forum: MultiScatter
Topic: more flexibility using regular pattern
Replies: 1
Views: 9033

Re: more flexibility using regular pattern

ok here a sample shot to better explain.
shot.JPG
shot.JPG (115.61 KiB) Viewed 9019 times
the upwards arrow should point in world z direction while the smaller arrow should get his direction from the spline as it does here.
by meyerdudesek
Mon Mar 28, 2011 7:11 pm
Forum: MultiScatter
Topic: more flexibility using regular pattern
Replies: 1
Views: 9033

more flexibility using regular pattern

Hello programmer team.
It would be great to have an option that the "Affect Transform" under "Regular Pattern Settings" is affecting only selected axes like "x and y but not z" for example.
usage in my case:
I have a scene (stadium) where people should be scattered along splines. they have to face ...
by meyerdudesek
Mon Jun 28, 2010 5:50 pm
Forum: MultiScatter
Topic: border spline behaviors (bug)
Replies: 12
Views: 23637

Re: border spline behaviors (bug)

yeah karba thats exactly what I wanted it to do.
thanks guys.
by meyerdudesek
Mon Jun 28, 2010 5:48 pm
Forum: MultiScatter
Topic: MultiScatter 1.0.18
Replies: 5
Views: 15973

Re: MultiScatter 1.0.18

great!
by meyerdudesek
Tue Jun 22, 2010 10:14 am
Forum: MultiScatter
Topic: border spline behaviors (bug)
Replies: 12
Views: 23637

Re: border spline behaviors (bug)

thanks a lot. :)
by meyerdudesek
Mon Jun 21, 2010 12:50 pm
Forum: MultiScatter
Topic: border spline behaviors (bug)
Replies: 12
Views: 23637

Re: border spline behaviors (bug)

It is working like glossy refraction. It is sharp then spline close and blurry then spline is far.
For us it is good way to make process of distribution very fast.

why then the change of projection axis gives different results? that makes no sense to me..

I prefer slowly but where i want ! far ...
by meyerdudesek
Fri Jun 18, 2010 3:38 pm
Forum: MultiScatter
Topic: border spline behaviors (bug)
Replies: 12
Views: 23637

Re: border spline behaviors (bug)

no textures but the proxies are included.
edit: on the left is the scene with the spline created on another grid. just move this rectangle around and see what I mean with strange behavior...
by meyerdudesek
Fri Jun 18, 2010 1:12 pm
Forum: MultiScatter
Topic: border spline behaviors (bug)
Replies: 12
Views: 23637

Re: border spline behaviors (bug)

I forgot to say:
I LOVE YOUR PLUGIN!
go on developping such great peace of software. really inspiring.
by meyerdudesek
Fri Jun 18, 2010 12:56 pm
Forum: MultiScatter
Topic: border spline behaviors (bug)
Replies: 12
Views: 23637

border spline behaviors (bug)

hi.
not sure if it's a bug but border spline does not work for me as expected. z projection not ortho? I would expect that nothing happens if I move my spline in z axis in my case (see pics). Am I wrong?
by the way: if I create a spline to use as border spline with another grid (different rotation ...