Really really thanks for the very fast support, you saved my day, the camera clipping is working like a charm.
Cheers.
Search found 7 matches
- Fri Sep 17, 2010 3:11 am
- Forum: MultiScatter
- Topic: Camera Clipping not working at all! I need it in mental ray!
- Replies: 3
- Views: 7887
- Thu Sep 16, 2010 6:24 am
- Forum: MultiScatter
- Topic: Camera Clipping not working at all! I need it in mental ray!
- Replies: 3
- Views: 7887
Re: Camera Clipping not working at all! I need it in mental ray!
BTW my max version is 2011 x64, to illustrate the problem here you have two pictures of the FG calculation.
standalone_frame.jpg is rendered as a simple frame, i went to frame 240 and it rendered perfectly.
sequence_frame.jpg is rendered as part of a sequence, to be exact from frame 0 to 240 every ...
standalone_frame.jpg is rendered as a simple frame, i went to frame 240 and it rendered perfectly.
sequence_frame.jpg is rendered as part of a sequence, to be exact from frame 0 to 240 every ...
- Thu Sep 16, 2010 6:11 am
- Forum: MultiScatter
- Topic: Camera Clipping not working at all! I need it in mental ray!
- Replies: 3
- Views: 7887
Camera Clipping not working at all! I need it in mental ray!
I have a big scene, with lot's of proxys, i have 7 multiscatter objects, each one with one proxy, and in render i have a BIG number of copies.
At first i though that something wasn't working in network rendering, but right now i've detected the problem in local rendering.
When i try to launch a ...
At first i though that something wasn't working in network rendering, but right now i've detected the problem in local rendering.
When i try to launch a ...
- Wed Sep 08, 2010 1:08 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.0.18
- Replies: 5
- Views: 15973
Re: MultiScatter 1.0.18
The camera clipping is not working in network rendering with mental ray in Max 2011 and Backburner 2011, any ideas?
Cheers.
Cheers.
- Thu Aug 05, 2010 2:15 pm
- Forum: MultiScatter
- Topic: Scatter along spline adapting to a surface.
- Replies: 3
- Views: 8321
Re: Scatter along spline adapting to a surface.
Yes, that's what i did, but i cannot have the scattered object adapted to the surface normal...it can be great to have an option in the spline scatter where you can conform the scattered objects to a surface, it's a great tool i think.
Cheers.
Cheers.
- Mon Jul 19, 2010 5:59 pm
- Forum: MultiScatter
- Topic: Scatter along spline adapting to a surface.
- Replies: 3
- Views: 8321
Re: Scatter along spline adapting to a surface.
No answer about that?
Multiscatter programmer?
Cheers.
Multiscatter programmer?
Cheers.
- Fri Jul 16, 2010 3:14 pm
- Forum: MultiScatter
- Topic: Scatter along spline adapting to a surface.
- Replies: 3
- Views: 8321
Scatter along spline adapting to a surface.
Is that possible? Scatter some objects along a spline while they are being adapted to the surface normal and height?
Cheers.
Cheers.