We are a game based company and would really like to be able to extract all of the placed items in Multiscatter into max instances. This then enables us to use the transform data (location position and rotation) to position those items in our game engine.
Great to see a product improving on Maxs ...
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- Mon May 23, 2011 7:21 am
- Forum: MultiScatter
- Topic: Feature Request - Collapse to Instances
- Replies: 1
- Views: 10386