Hello,
Would it also be possible to then use multiscattertexture along with other texture maps the proxies may have? imagine a tree with 2 submaterials, one for bark and other for leaves.
Could i apply the scatter map to the existing bitmaps, just to create color variations?
Thanks!
Search found 2 matches
- Sat Jun 04, 2011 9:33 pm
- Forum: MultiScatter
- Topic: Apply MultiscatterTexture to vrayproxies?
- Replies: 3
- Views: 12824
- Fri Jun 03, 2011 9:32 pm
- Forum: MultiScatter
- Topic: Apply MultiscatterTexture to vrayproxies?
- Replies: 3
- Views: 12824
Apply MultiscatterTexture to vrayproxies?
Hi there,
Is it possible to apply the MultiscatterTexture to a bunch of vrayproxies that were NOT scattered using multiscatter?
We had to actually use particle flow in this particular case, but i was looking for a good effective way to apply variation to some trees, and thought of using ...
Is it possible to apply the MultiscatterTexture to a bunch of vrayproxies that were NOT scattered using multiscatter?
We had to actually use particle flow in this particular case, but i was looking for a good effective way to apply variation to some trees, and thought of using ...