Great news¡ Please can you explain how it work? I suppose yo dont have to put this small sphere in geometry, right? Will be it automatic?
Thanks
Search found 3 matches
- Mon Mar 23, 2009 1:31 pm
- Forum: VRayScatter for 3ds max
- Topic: VrayScatter 2.5 - work in progress
- Replies: 14
- Views: 47145
- Mon Feb 16, 2009 7:53 pm
- Forum: VRayScatter for 3ds max
- Topic: Suggestions
- Replies: 2
- Views: 12932
Re: Suggestions
1.- It would be possible to select any kind of geometry as "collision object"? In collision objetct dont appear proxis. With this option we can distribute proxis in some parts of terrain and delete other parts. We know mask, but for we is a lot better this way of work. Some kinds of fallof near ...
- Mon Feb 16, 2009 5:02 pm
- Forum: VRayScatter for 3ds max
- Topic: Suggestions
- Replies: 2
- Views: 12932
Suggestions
Hello, first port here. We have bought vrayscatter recently and have some suggestions to the developer team. Congratulations for this great plugin
Well, Maxer made some interesting suggestions and we have seen your answers
1.- It would be possible to select any kind of geometry as "collision ...
Well, Maxer made some interesting suggestions and we have seen your answers
1.- It would be possible to select any kind of geometry as "collision ...