Thank you. We are always trying to do our algorithm faster. We hope that next step will be in real time.duke wrote:I remember testing the demo in version 1.0 some time ago - the difference in calculation speed between then and now are miles apart! 1000 frames, 100 cars, less than a minute - that's great!
Search found 437 matches
- Sun Jun 10, 2012 12:23 pm
- Forum: CityTraffic
- Topic: CityTraffic 2.01.04b
- Replies: 2
- Views: 45958
Re: CityTraffic 2.01.04b
- Sun Jun 10, 2012 12:17 pm
- Forum: VRayScatter for Maya
- Topic: Couple of questions for Vray for Maya Scatter
- Replies: 1
- Views: 7557
Re: Couple of questions for Vray for Maya Scatter
Hello, Is there a way to paint separate maps for multiple proxies in one vray scatter node. So for example, I have selected three types of trees, and I wish to paint 3 different distribution maps for each one. No, if you need to have 3 different distribution maps you have to create 3 different scat...
- Sat Jun 09, 2012 12:08 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09c
- Replies: 1
- Views: 12137
MultiScatter 1.1.09c
Bug with slow viewport with animated camera fixed.
- Mon Jun 04, 2012 12:40 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09b with 3ds max 2013 support
- Replies: 8
- Views: 27742
Re: MultiScatter 1.1.09b with 3ds max 2013 support
This problem fixed - redownload distributivequakemarine1 wrote:i install 2012 x64
i am missing
MultiScatterVRay22001.dlo
all other installs have that file
its missing imo ?!?
- Mon Jun 04, 2012 12:32 pm
- Forum: CityTraffic
- Topic: CityTraffic 2.01.04c with 3ds max 2013 support
- Replies: 0
- Views: 39464
CityTraffic 2.01.04c with 3ds max 2013 support
Betaversion
3ds max 2013 now supported
3ds max 2013 now supported
- Wed May 30, 2012 1:50 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09b with 3ds max 2013 support
- Replies: 8
- Views: 27742
MultiScatter 1.1.09b with 3ds max 2013 support
3ds max 2013 supported
V-ray 2.30 supported
P.S. Distributive is updated - no need to install Ms Visual C++ 2010 for 3ds max below 2013
P.P.S MultiScatterVRay22002.dlo is added to installation
V-ray 2.30 supported
P.S. Distributive is updated - no need to install Ms Visual C++ 2010 for 3ds max below 2013
P.P.S MultiScatterVRay22002.dlo is added to installation
- Wed May 30, 2012 12:52 pm
- Forum: MultiScatter
- Topic: Avoid collision with wall
- Replies: 1
- Views: 9298
Re: Avoid collision with wall
Collision works only between disributing objects.
Use "border behaveur".
Use "border behaveur".
- Mon May 28, 2012 1:44 pm
- Forum: VRayScatter for Maya
- Topic: VrayScatter for Maya 1.3.2
- Replies: 0
- Views: 9085
VrayScatter for Maya 1.3.2
Some bug fixes and speed improvements.
https://icube3d.com/media/manual/VR ... -1-3-2.zip
https://icube3d.com/media/manual/VR ... -1-3-2.zip
- Fri May 25, 2012 8:09 pm
- Forum: MultiScatter
- Topic: Objects "based on" without intersecting terrain
- Replies: 2
- Views: 10005
Re: Objects "based on" without intersecting terrain
Detach form terrain faces which have to be used for plants disrtibution and use it for Multiscatter.
Now you have complicate mesh with vertical faces and some backside faces and all of this faces used for distributing.
Now you have complicate mesh with vertical faces and some backside faces and all of this faces used for distributing.
- Wed May 16, 2012 1:21 pm
- Forum: MadCar
- Topic: MadCar 3.3.11a witn 3ds max 2013 support
- Replies: 0
- Views: 39276
MadCar 3.3.11a witn 3ds max 2013 support
Now MadCar support 3ds max 2013