Search found 437 matches
- Mon Sep 10, 2012 3:49 pm
- Forum: MultiScatter
- Topic: OctaneRender support
- Replies: 0
- Views: 38276
OctaneRender support
Dear MultiScatter users We are pleased to inform you that OTOY has added the support for MultiScatter in its GPU render engine – OctaneRender® for 3ds max® The support is available for v1.0 beta 3.00d and later versions. No extra effort is necessary to use MultiScatter in OctaneRender® for 3ds max®....
- Mon Sep 10, 2012 3:33 pm
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09d
- Replies: 12
- Views: 33908
Re: MultiScatter 1.1.09d
Try to reinstall MultiScatter.
- Wed Sep 05, 2012 10:22 pm
- Forum: MultiScatter
- Topic: MultiPainter (Feature Request)
- Replies: 2
- Views: 9890
Re: MultiPainter (Feature Request)
Is this button working?
- Thu Aug 16, 2012 12:29 am
- Forum: MultiScatter
- Topic: MultiScatter 1.1.09d
- Replies: 12
- Views: 33908
MultiScatter 1.1.09d
update: "Microsoft Visual C++ 2010 Redistributable Package" (64 or 32 bit) is required
- Tue Jul 24, 2012 1:56 pm
- Forum: CityTraffic
- Topic: CityTraffic 2.01.04d
- Replies: 2
- Views: 50726
CityTraffic 2.01.04d
Bug with long animatin (more then 3400 frames) fixed
- Tue Jul 10, 2012 4:21 pm
- Forum: MadCar
- Topic: Tyre marks
- Replies: 2
- Views: 48113
Tyre marks
1. In order to get a tyre marks on the road surface, it is necessary to use MadCarTrackTexture in the road material. It can be in any of texture slots: diffuse, bump, specular etc and in any combination. In the MadCarTrackTexture settings you need to specify the MadCar object, tracks from which you...
- Sun Jul 08, 2012 3:40 pm
- Forum: MultiScatter
- Topic: 3DS MAX 2013
- Replies: 7
- Views: 20286
Re: 3DS MAX 2013
It is not enough information to solve your problem.
- Sun Jun 24, 2012 12:38 pm
- Forum: VRayPattern
- Topic: VrayPattern 1.1.15b with 3ds max 2013 & Vray 2.3 support
- Replies: 2
- Views: 46140
VrayPattern 1.1.15b with 3ds max 2013 & Vray 2.3 support
Support 3ds max 2013 and V-ray 2.3
- Sat Jun 16, 2012 11:09 am
- Forum: MadCar
- Topic: MadCar 3.3.11b
- Replies: 1
- Views: 45275
MadCar 3.3.11b
Now it's possible to merge MadCar rig to scene with another system units correctly.
- Sun Jun 10, 2012 7:15 pm
- Forum: VRayScatter for 3ds max
- Topic: vrascatter for vray 2.30
- Replies: 3
- Views: 394774
Re: vrascatter for vray 2.30
It is planned to the end of this month.