Hello programmer team.
It would be great to have an option that the "Affect Transform" under "Regular Pattern Settings" is affecting only selected axes like "x and y but not z" for example.
usage in my case:
I have a scene (stadium) where people should be scattered along splines. they have to face the soccer field so I have to use the splines uv's for that reason. unfortunaly the tribunes where the guys are standing are not planar per row. the "Affect Transform" will not have them stand upright. excluding Z would be the solution here...
other suggestions?
cheers
more flexibility using regular pattern
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- Posts: 9
- Joined: Fri Jun 18, 2010 12:21 pm
Re: more flexibility using regular pattern
ok here a sample shot to better explain.
the upwards arrow should point in world z direction while the smaller arrow should get his direction from the spline as it does here.