VrayScatter 2.5 - work in progress
VrayScatter 2.5 - work in progress
1. New collision object.
Re: VrayScatter 2.5 - work in progress
Great news¡ Please can you explain how it work? I suppose yo dont have to put this small sphere in geometry, right? Will be it automatic?
Thanks
Thanks
Re: VrayScatter 2.5 - work in progress
2. Regular structures
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- opse.jpg (60.53 KiB) Viewed 25106 times
Re: VrayScatter 2.5 - work in progress
It's looking good. It will be very useful
Alejandro Suárez
www.motivacg.com
www.motivacg.com
Re: VrayScatter 2.5 - work in progress
Cool, I really like the regular distribution options.
Would it also be possible to place instances per polygon, like rectangle polygons...so you can place thousands of cars on a parking lot, aligned to the rectangle polygons of course ?
Would it also be possible to place instances per polygon, like rectangle polygons...so you can place thousands of cars on a parking lot, aligned to the rectangle polygons of course ?
Re: VrayScatter 2.5 - work in progress
Samples of regular structures
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- post-1252-1239439771.jpg (95.79 KiB) Viewed 24910 times
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- post-1252-1239343837.jpg (180.65 KiB) Viewed 24916 times
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- post-1252-1239343704.jpg (97.92 KiB) Viewed 24913 times
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- post-1252-1239343572.jpg (175.76 KiB) Viewed 24913 times
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- post-1252-1239179972.jpg (75.05 KiB) Viewed 24901 times
Re: VrayScatter 2.5 - work in progress
3. Control of regular structures by UVW mapping
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- post-1252-1239448084.jpg (177.05 KiB) Viewed 24908 times
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- post-1252-1239444380.jpg (146.6 KiB) Viewed 24904 times
Re: VrayScatter 2.5 - work in progress
4. Scattering inside splines
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- post-1252-1239179872.jpg (177.02 KiB) Viewed 24903 times
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- post-1252-1239179684.jpg (177.83 KiB) Viewed 24895 times
Re: VrayScatter 2.5 - work in progress
5. New contrast option in VrayScatter texture.
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- increase contrast
- post-1252-1239439922.jpg (92.23 KiB) Viewed 24894 times
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- default
- post-1252-1239440115.jpg (67.79 KiB) Viewed 24892 times
Re: VrayScatter 2.5 - work in progress
that was really nice, can't wait to get it