Hi,
When I am baking a scene made with VRayScatter for Maya, it bakes only the amount of elements indicated in Preview, not in Amount.
So if my amount of objects is 10000 but the preview is 10, it will only bake 10 elements.
Is it a normal behavior ?
Thanks
Bake is based on Preview, not amount
Re: Bake is based on Preview, not amount
yes, this is how it works
it only bakes objects in viewport
it only bakes objects in viewport
Re: Bake is based on Preview, not amount
Thanks. Now the preview is limited to 10000 objects. How could I bake more of them ?
I currently need the baking option because VRayScatter crashes with Vray 3.0 for Maya (beta), and by baking I can properly render.
Honestly I think that baking on amount of objects rather than on preview would make more sense.
I currently need the baking option because VRayScatter crashes with Vray 3.0 for Maya (beta), and by baking I can properly render.
Honestly I think that baking on amount of objects rather than on preview would make more sense.