I am working on an animation that uses a truck almost exactly like this one on your YouTube page: https://www.youtube.com/watch?v=H4ND70nK0A0
I can't seem to make it work, but of course I'm only guessing because there don't seem to be any trailer tutorials available. And the screenshots in the MadCar Help show a very different kind of trailer situation. I assume the problem is that the shapes of the pieces require the helpers to overlap.
Can anyone tell me or show me what I need to do?
Thanks!
Trailer
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- Posts: 17
- Joined: Thu Apr 17, 2014 12:09 am
Re: Trailer
Just please tell me why the attached file isn't working, and maybe I can figure out how to make it work on the large truck. In your online help it appears that there is a separate MadCar helper for the trailer, but that doesn't seem to help things either.
Thanks
Thanks
- Attachments
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- MadCarTrailerTesting_1.zip
- (23.34 KiB) Downloaded 10687 times
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- Posts: 17
- Joined: Thu Apr 17, 2014 12:09 am
Re: Trailer
Okay, I finally figured it out:
Three things are important:
1) While rigging, keep the trailer separate from the car, so that:
2) The MadCar object for the trailer can completely surround the Tongue, and the MadCar object for the car can completely surround the Hitch, without any overlap.
3) The MadCar object for the trailer must use a separate start position from the car that is positioned at the exact distance that it needs to be.
I hope this has been helpful to some of you.
Three things are important:
1) While rigging, keep the trailer separate from the car, so that:
2) The MadCar object for the trailer can completely surround the Tongue, and the MadCar object for the car can completely surround the Hitch, without any overlap.
3) The MadCar object for the trailer must use a separate start position from the car that is positioned at the exact distance that it needs to be.
I hope this has been helpful to some of you.
Re: Trailer
Could someone please post a screenshot of the setup for a trailer? I have not been able to get it to work. I'm confused about what Geoff is referring to as a MadCar object--is that a chassis object? Or a master MadCar helper object?
Re: Trailer
here is the demo file with the trailer https://files.icube3d.com/madcar_for_3d ... oScene.ziplaneforce wrote:Could someone please post a screenshot of the setup for a trailer? I have not been able to get it to work. I'm confused about what Geoff is referring to as a MadCar object--is that a chassis object? Or a master MadCar helper object?
and the manual https://docs.icube3d.com/en:madcar#trailers
- Attachments
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- DemoScene_001.png (164.45 KiB) Viewed 1119163 times
Re: Trailer
Thank you for the direction, but I have been studying the help file and demo file for quite some time, and its simply not working. My setup is exactly like the demo scene, but the trailer hitch just won't connect. My truck is driving, but the trailer is not following.
A few questions that are not answered in the help file or demo file:
1. How close do the hitch and tongue need to be to each other once locked in order to connect?
2. Are there any issues regarding each of the chassis' positioning with the hitch and tongue that are not mentioned which might cause my setup not to work? Again, I'm doing it just like the demo but it just isn't working. Tried just about everything.
3. What is the best technique for positioning the start objects for truck and trailer so that the hitch and tongue are aligned properly?
Thanks
A few questions that are not answered in the help file or demo file:
1. How close do the hitch and tongue need to be to each other once locked in order to connect?
2. Are there any issues regarding each of the chassis' positioning with the hitch and tongue that are not mentioned which might cause my setup not to work? Again, I'm doing it just like the demo but it just isn't working. Tried just about everything.
3. What is the best technique for positioning the start objects for truck and trailer so that the hitch and tongue are aligned properly?
Thanks
Re: Trailer
I figured it out--the 'connect to' button on the hitch is not noted in the manual, and I didn't notice it previously.
Works now.
Thanks
Works now.
Thanks