MultiScatter 1.05x - 1.065 changelog

anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

MultiScatter 1.05x - 1.065 changelog

Post by anvar »

changelog will be posted in this thread as separate posts
------------------------------

please note: update is free, and no need to renew activation every time you reinstall , change or update 3DS Max or plugin,
unless you see license error message in 3DS Max

MultiScatter 1.050
New:
  • Better V-Ray integration.
  • support for V-Ray 3.5
  • Motion blur support for V-Ray.
  • VRayProxy "Flip Axis" option support.
  • Improved rendering speed for > 1M instances and > 16 cores setups.
  • Experimental render-time border spline geometry "clipping" (V-Ray only).
bug fixes:
  • Regular distribution bug fixed (affecting mostly DR rendering).
  • some "Preview types" causing crash
other changes:
  • Version numbering changed from 1.x.x.x to 1.xxx for releases and 1.xxx.xxx for development version.
  • Option for choosing V-Ray version is added during the installation.
if you update from 1.2.x.x, please note new activation system https://docs.icube3d.com/en:cerber-protection

manual: https://docs.icube3d.com/en:multiscatter
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x

Post by anvar »

MultiScatter 1.053

bug fixes:
- Animated proxy fix.
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x

Post by anvar »

MultiScatter 1.054

bug fixes:
- Multi/Sub-Object materials fix.
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x

Post by anvar »

MultiScatter 1.055

new feature:
- render-time border spline geometry "clipping" (V-Ray only) - released
trick
Posts: 25
Joined: Mon Jan 26, 2009 10:18 pm

Re: MultiScatter 1.05x

Post by trick »

Thanks :D :D As always!

Although the numbering of your releases is a bit weird! v1.3.6.9. to v.1.0.5.5. ?!?! :?
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x

Post by anvar »

trick wrote:Thanks :D :D As always!

Although the numbering of your releases is a bit weird! v1.3.6.9. to v.1.0.5.5. ?!?! :?
had to change it to fit new development workflow
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x

Post by anvar »

MultiScatter 1.056

bug fix:
- incorrect primitive type was used when motion blur is enabled, which caused render slowdown
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x

Post by anvar »

MultiScatter 1.059

New:
- support for 3ds max 2018

bug fixes:
  • dll error 126 (if V-Ray was never installed on PC)
  • Motion blur fix, "hungs on unloading geometry"
  • Crash when use MS Tools under Utilities
  • Some compatibility issues with V-Ray 2.x
  • Compatibility fix for Cebas PSD-Manager
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x (latest)

Post by anvar »

MultiScatter 1.060

bug fixes:
  • activation system simplified
  • "Vertex Color" mismatch fixed
anvar
Posts: 578
Joined: Sun Jul 11, 2010 12:34 pm

Re: MultiScatter 1.05x (latest)

Post by anvar »

MultiScatter 1.063

bug fixes:
  • Mental ray broken paths
  • animated VRay Proxy flickering
  • preview type Points more accurate
  • improved integration with V-Ray 3.6
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