Re: Vray 3.003 Lightcache stuck on 99%
Posted: Thu Mar 27, 2014 1:49 pm
It's not this particular scene. It happens in another scene as well.
It happens in almost all the scenes at random.
Changing the 2sided material worked at first, but as soon as I added another grass chunk that uses the same material as the previous grass it got stuck again.
In another scene where there's only 1 MS grass object on a plane it happens again as soon as I use more then one scattering object inside MS.
Even if I make 3 separate MS object for each chunk of grass it gets stuck.
I found out that if I switch off the tree layers. Explicitly the pine trees, it somehow renders fine, even if the trees are located behind the camera and not casting any shadow on the grass.
The trees have opacity mapped leaves but I'm not sure if it has anything to do with this problem.
It's a serious problem because it seems it happens randomly.
With vray 2.4 everything works like a charm even if I pump the MS objects to few millions.
It happens in almost all the scenes at random.
Changing the 2sided material worked at first, but as soon as I added another grass chunk that uses the same material as the previous grass it got stuck again.
In another scene where there's only 1 MS grass object on a plane it happens again as soon as I use more then one scattering object inside MS.
Even if I make 3 separate MS object for each chunk of grass it gets stuck.
I found out that if I switch off the tree layers. Explicitly the pine trees, it somehow renders fine, even if the trees are located behind the camera and not casting any shadow on the grass.
The trees have opacity mapped leaves but I'm not sure if it has anything to do with this problem.
It's a serious problem because it seems it happens randomly.
With vray 2.4 everything works like a charm even if I pump the MS objects to few millions.