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How could I use several objects for the scattering at once?

Posted: Fri Sep 09, 2011 8:35 pm
by sersia
Hello there,

Firstly, Thank you for VrayScatter for Maya. :) I love it.

Please try to check below image first to check the problem.
scatter.jpg
scatter.jpg (122.84 KiB) Viewed 12926 times
There are 3 different objects for the scattering. But there is just some spheres when I render image out even if I add 3 different objects in scatter objects.
How could I get 3 different objects at once? And how could I check the scattered objects in the viewpoint like the point cloud object of VrayScatter for 3ds Max?

OS & SW, just in case,
Maya 2011, V-Ray 2.0 for Maya, Windows 7.

I really appreciate it for you support in advance.
I will look forward to hearing from you.

Thanks once again.

Best Regards,
Sersia.

Re: How could I use several objects for the scattering at on

Posted: Sun Sep 11, 2011 2:19 pm
by admin
1. Just change "probability" settings.
2. Pointclode mode is still in development.

Re: How could I use several objects for the scattering at on

Posted: Mon Sep 12, 2011 7:43 pm
by sersia
admin wrote:1. Just change "probability" settings.
2. Pointclode mode is still in development.
Thank you for the answer.
It looks like working with "probability" but it is hard to find good values for 3 objects.
I will try more to figure it out.

Thanks a lot.

Best Regards,
sersia

Re: How could I use several objects for the scattering at on

Posted: Mon Sep 19, 2011 11:41 pm
by petkovic
if i got everything right :) u have to divide 1 with num of object, that way ill have almost the same amount of all 3 obj in the scene...

cheers