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maya hangs with 16k texture

Posted: Fri Aug 10, 2012 8:37 pm
by morbidangel
If I try to use a very large texture (16k) in the distribution map, maya just hangs and never comes back. Can this be fixed asap please, we can't continue production since we cannot use multi tiled uvs either, and a lower res map does not work for us.

Re: maya hangs with 16k texture

Posted: Mon Aug 13, 2012 6:01 pm
by bdancer
Could you please create a test scene for me and send it to izrantsev@icube3d.com?