Hi,
It seems that VRayPattern uses a z up coordinate system where Maya uses Y up? Is this the case?
My source mesh sometimes have to be rotated -90 on the x axis for it to appear properly.
Y up Z up confusion
Y up Z up confusion
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Re: Y up Z up confusion
This is how it works right now - check the test scene and how objects are oriented. Anyway I'll try to improve this.