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VRayScatter For Maya 4.115
Posted: Mon Feb 10, 2014 5:32 pm
by anvar
*improved engine
*added "allign to face" option
*new licensing system
https://docs.icube3d.com/en:cerber-protection
*many bug fixes
Download:
Windows
Linux
for OSX please contact us
Re: VRayScatter For Maya 4.115
Posted: Wed Feb 12, 2014 3:53 am
by toast
Thanks for the update!
Unfortunately there seems to be a very serious bug.
All you have to do is "remove" one object from the list and the VRayScatter Node should corrupt resulting in:
// Error: There was a fatal error rendering the scene.
Steps to repdoduce error:
1) Render attached scene.
2) Remove an item from the VRayScatter node and try and render again.
3) Should result in fatal error
2014 x64 Nightly V-Ray
Re: VRayScatter For Maya 4.115
Posted: Fri Feb 14, 2014 6:17 pm
by anvar
thank you for finding this bug
we sent you a new build to try
Re: VRayScatter For Maya 4.115
Posted: Thu Feb 27, 2014 8:34 am
by toast
Hello,
Sorry, but it seems there is one last fatal crash with this build (and subsequent 4.120) - that is that scattering on any "curve" crashes Maya.
On a blank scene:
1) Create a curve
2) Create a cube
3) Attach VRayScatter node to curve.
As soon as you add the cube, Maya will crash before it can scatter.