VrayProxy - Animation Offset problem
Posted: Tue Feb 11, 2020 1:36 pm
Hi, I have exported an animated tree as a VrayMesh with animation. When I create a VrayProxy and load the mesh the animation comes in at frame 0 to 199.
I would like to offset that animation to start at frame 1001 and go to 1200. I can do this via the parameters on the VrayProxy itself. If I set it to offset:-1001 I get the result I want.
However when I then add the VrayProxy to a multiscatter object it seems it doesn't respect the offset I set in the VrayProxy Object. The animation seems to start at frame 0 again... and I can't set a negative offset in the Multiscatter animation tab.
Does anyone have a solution for this?
MS ver. 1.093
Thanks!
/Andreas
I would like to offset that animation to start at frame 1001 and go to 1200. I can do this via the parameters on the VrayProxy itself. If I set it to offset:-1001 I get the result I want.
However when I then add the VrayProxy to a multiscatter object it seems it doesn't respect the offset I set in the VrayProxy Object. The animation seems to start at frame 0 again... and I can't set a negative offset in the Multiscatter animation tab.
Does anyone have a solution for this?
MS ver. 1.093
Thanks!
/Andreas