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VrayScatter Texture - RenderNodes Problem

Posted: Thu Aug 13, 2009 12:57 am
by betomaia
The scene is very simple.
I was trying solve the flickering problem that I get every time even with high settings*, when the problem occurred.

At first I created a Vray Material, and added the vrayscatter texture, when I finished setting the colors I sent the job to my render farm.(Scene composed by high polygon trees and a simple terrain.

Ther error: All trees are rendered black.

Tests done:
-There is no problem with the render if I render with a regular vray texture.It happens only when I Apply the scatter texture.
Makes me think there´s no problem with the vrayscatter render nodes installation.

*The flicker problem is another problem, you guys have any good settings to avoid flickering?Like the scene you did in the the Scatter Reel?How long does each frame took?

Re: VrayScatter Texture - RenderNodes Problem

Posted: Fri Aug 14, 2009 1:51 am
by betomaia
Anyone?
I Read about in another post, but still could not solve it.
I have a broadcast scene to finish till the weekend, and would really like to render correctly using the Vrayscatter.

Re: VrayScatter Texture - RenderNodes Problem

Posted: Fri Aug 14, 2009 1:47 pm
by admin
It can happens if you are switch on "Use obj. color" in VrayScatter texture options and texture in "Object color" slot in VrayScatter settings is missing for your rendernodes.

Re: VrayScatter Texture - RenderNodes Problem

Posted: Fri Aug 14, 2009 7:12 pm
by betomaia
But how could vray scatter procedural texture be missing in my render nodes if the nodes installation is ok?

Re: VrayScatter Texture - RenderNodes Problem

Posted: Fri Aug 14, 2009 10:01 pm
by admin
"Object color" slot in VrayScatter settings have to be used NOT for VrayScatter texture. This slot for any other texture. VrayScatter texture takes color from other texture from this slot to bring it for proxy. https://icube3d.com/index.php/plugi ... ertexture/
You can download this video https://www.mentalscatter.com/tutblog/wp ... or-tex.mov
It is for prevous version of VrayScatter but with the same principle.

Re: VrayScatter Texture - RenderNodes Problem

Posted: Thu Aug 20, 2009 9:28 pm
by betomaia
I´m doing as you said...
I´m posting a image of the configuration...
When rendered to the screen everything is working out fine...but when sent to the nodes it recognize the proxy but not the color...
https://www.aevostudio.com/render_problem.jpg
https://www.aevostudio.com/trees0002.jpg

The only way it appears to work right on the render nodes is when I dont apply any texture to the proxy´s....

Any Ideas?

Thanks for the support

Re: VrayScatter Texture - RenderNodes Problem

Posted: Fri Aug 21, 2009 12:48 pm
by Karba
What version of VRayScatter do you use?
Is version of WorkStation the same as RenderStation?
What kind of network rended do you use?

Re: VrayScatter Texture - RenderNodes Problem

Posted: Fri Aug 21, 2009 10:24 pm
by betomaia
I´m using the lastest version 2.5.5
Im sending the job from a Windows XP 64x System, to 64x Windows servers.

I have bothVray Sp2 64x and 32x installed in my workstation and Render Nodes.
I havent installed the Vray scatter 32x.

For workstations I installed VRayScatterSetup_SP2_WS64x
For Nodes I installed VrayScatterSetup_SP2_NS64x

I´m using the backburner max default...

Re: VrayScatter Texture - RenderNodes Problem

Posted: Mon Aug 24, 2009 1:31 pm
by Karba
Did you try to render a scene directly on Render Station without backburner?
Please send us (Karbaras@rambler.ru) your scene with scatter object, surface, and material of scatter object.

Re: VrayScatter Texture - RenderNodes Problem

Posted: Mon Aug 24, 2009 8:51 pm
by betomaia
I noticed one thing....When the GI is turned off, I dont get the problem...

I´m sending the scene to your e-mail.

Thanks