Crowds
Posted: Wed Feb 03, 2010 2:44 am
Hi,
This is a combination wishlist/workflow post.
Are there any plans to give some more tools for the creation of crowds?
I've been having a play with what's already there and, (network rendering issue notwithstanding), I've go characters milling about using a gradient with noise applied for the rotation map (the original animation they just walk in a straight line.
It looks fine for what it is, but I wonder if there are any plans to make more tools for simple behaviour available?
I'm not expecting something like Massive, certainly not for the price, but it would be good to start a thread on current workflows/limitations and a possible wishlist as to what's achievable within the scope of VRay/MultiScatter.
Thanks,
Steve
This is a combination wishlist/workflow post.
Are there any plans to give some more tools for the creation of crowds?
I've been having a play with what's already there and, (network rendering issue notwithstanding), I've go characters milling about using a gradient with noise applied for the rotation map (the original animation they just walk in a straight line.
It looks fine for what it is, but I wonder if there are any plans to make more tools for simple behaviour available?
I'm not expecting something like Massive, certainly not for the price, but it would be good to start a thread on current workflows/limitations and a possible wishlist as to what's achievable within the scope of VRay/MultiScatter.
Thanks,
Steve