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[solved] Color variation from one render to another

Posted: Thu Apr 08, 2010 10:32 am
by peprgb
Hi,

I was testing the 1.0.8 version when i had surprised seeing that the scattered object's colors change from one render to another.....(is this one setting that i have to change something?¿).

If you want the scene for testing or something let me know. Using max 2009 32bit+vray Edu SP4a

Regards,

This is the example of 3 renders (i realized cause i changed the glass mats a bit -like you can see on windows-):
Image

Re: Color variation from one render to another

Posted: Thu Apr 08, 2010 10:59 am
by peprgb
Ok, the problem is only with one MultiScatter, the one on the right (green vray2sided mat.), which object is a Copy of the one on the left (brown vray2sided mat.) (i liked the old way of linking to one unique external vraymesh :()

Image

Here you can see that there isn't color change with the left (brown) object's MultiScatter (the previous pot's image was from only the right MultiScatter):

Image

Re: Color variation from one render to another

Posted: Thu Apr 08, 2010 11:39 am
by tryharder
... the 1.08 version ?

Re: [solved] Color variation from one render to another

Posted: Thu Apr 08, 2010 1:12 pm
by peprgb
I need sleep something....mea culpa, i was using the VrayScatterTexture on the Right-green scatter (the scene is old) so i realized of that and change to MultiScatterTexture and the color is stable now!!

Sorry for the inconvenience.

tryharder: 1.0.8, yes, you can ask for (read THIS thread)

Best regards,