VRayScatter object and different ID
Posted: Thu Apr 15, 2010 4:24 pm
Hi Admin,
I want to ask you if it's possible that each VRayObject has a different ID.
Right now seems that have only one ID (ID = 2).
VRayscatterTexture is good, but you ca only change the color. So, if my shader has a trexture map, I can't have any variation.
Or add a "load texture" in the VRayscatterTexture, not only color.
Thanks!
I want to ask you if it's possible that each VRayObject has a different ID.
Right now seems that have only one ID (ID = 2).
VRayscatterTexture is good, but you ca only change the color. So, if my shader has a trexture map, I can't have any variation.
Or add a "load texture" in the VRayscatterTexture, not only color.
Thanks!