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mental Ray bucket Rendering - hang up always

Posted: Thu Jun 10, 2010 1:07 pm
by tobyl
hi,
i have the problem, that max hangs up, when using multiscatter with mental ray satellite/bucket rendering. even with very simple scenes (like with teapots), it crash at the end of rendering "cleaning up" with the fatal error:

"DB 1.n fatal 041500: interrupted by exception code 0xc00000005 access violation"

my workstationsystem is:
3D Max 2010 64bit at vista64 with quadcore 2,6 ghz, 8gb RAM

my satellitesystem is:
3dmax 2010 64bit at win7 64 with quadcore 2,6 ghz, 3gb ram

is this only a problem with my system or a known problem?

best greetings,
Toby

Re: mental Ray satellite Rendering - hang up always

Posted: Thu Jun 10, 2010 5:12 pm
by tobyl
a friend of mine has the same problem...

Re: mental Ray bucket Rendering - hang up always

Posted: Fri Jun 11, 2010 1:45 pm
by admin
We are working on this problem.
Hopefully we will solve it soon.