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MultiScatter 1.015 - MentalRay - VertexColors

Posted: Wed Jun 16, 2010 12:49 pm
by tryharder
... do not work over here

when i use Onyx Treestorm ... the Trees you create normaly use Maps with VertexColor no Bitmaps

when i render the vertex color spreads over all instances of the trees not just one leave

when i turn on UVW coordinates in the trees to assign a Bitmap as texture everything works fine

any idee if it can be fixed ???