border spline behaviors (bug)
Posted: Fri Jun 18, 2010 12:56 pm
hi.
not sure if it's a bug but border spline does not work for me as expected. z projection not ortho? I would expect that nothing happens if I move my spline in z axis in my case (see pics). Am I wrong?
by the way: if I create a spline to use as border spline with another grid (different rotation) the results are quite strange (areas where no spline is get affected as if there was another spline affecting density etc.).
only thing I can imagine beside a bug that the scene is huge in dimensions (900 x 600 meters, units set to cm) BUT origin is somewhere in the middle.
EDIT: the screenshot of course only shows a test area of that scene, the distribution plane is 3m x3m
specs:
quad core xeon
16gb ram
win7x64
MultiScatter_1_0_11
max design 2011
not sure if it's a bug but border spline does not work for me as expected. z projection not ortho? I would expect that nothing happens if I move my spline in z axis in my case (see pics). Am I wrong?
by the way: if I create a spline to use as border spline with another grid (different rotation) the results are quite strange (areas where no spline is get affected as if there was another spline affecting density etc.).
only thing I can imagine beside a bug that the scene is huge in dimensions (900 x 600 meters, units set to cm) BUT origin is somewhere in the middle.
EDIT: the screenshot of course only shows a test area of that scene, the distribution plane is 3m x3m

specs:
quad core xeon
16gb ram
win7x64
MultiScatter_1_0_11
max design 2011