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Animation with collsion Problem?

Posted: Wed Jul 21, 2010 7:55 pm
by StanleyAppleton
Hi, i was wondering if there was a problem with animated objects when both "generate collisions" and "receive collisions" are ticked on.
I first noticed a problem in my scene containing 3 different looping vray proxy animated trees "multiscattered" on a plane. Various trees would flicker intermittently on and off both in the viewport and the render. When I disabled animation for the vray proxies the problem resolved itself. So I suspect it might have something to do with the animation changing the shape of the bounding box and in turn making the multiscatter reevaluate the positions of the scattered objects. Any help would be greatly appreciated.

Re: Animation with collsion Problem?

Posted: Mon Nov 01, 2010 8:44 pm
by StanleyAppleton
Hi is there any chance you could confirm whether or not this is a bug?

Re: Animation with collsion Problem?

Posted: Tue Nov 02, 2010 2:42 pm
by admin
It is not a bug. Now collisions recalculated in each frame. But we think you right. There is no sense for that. In next build we make collisions calculation only in 0 frame.

Re: Animation with collsion Problem?

Posted: Tue Nov 02, 2010 7:10 pm
by StanleyAppleton
Great, thanks.

Re: Animation with collsion Problem?

Posted: Wed Nov 03, 2010 7:08 pm
by admin