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Multiscatter Irradiance maps

Posted: Fri Aug 13, 2010 2:42 pm
by orb101
Hi guys,

Does anyone have any tips for rendering large scenes (or scenes of any size) with good irradiance and light cache settings?

If I find anything that works for me (im rendering a max of 10000000 trees over a 6km scene) I'll post it here.

Rob

Re: Multiscatter Irradiance maps

Posted: Sat Aug 14, 2010 7:54 pm
by admin
One main tip - do not use light cache.