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Unloading geometry

Posted: Thu Nov 25, 2010 4:06 am
by blomstergutt
Hi guys.

I'm just loving MultiScatter (and its nice that it works with Vray 2.0 now as well)
But I'm having an issue with an "unloading Geometry" message. It calculates LC and then Unloads geometry.. then calculates LC etc. etc.

Why is this? It seems to be specific to this one camera angle as well..

Any suggestions to fixing the problem?

Thanks for an otherwise fantastic tool!


Edit*

I increased the Dynamic memory thingy from 400 to 4096.. and I didn't have a problem after that
So I'm guessing it kept pushing things in and out of memory or something. Anyhow.. I'll stress test it the rest of the week. See how it goes.

PS. I just bought the iGrass today, and I'm massively pleased with it
well worth the money!

Re: Unloading geometry

Posted: Fri Nov 26, 2010 4:04 am
by chris.erskine
yep you just need to increase the dynamic memory. I go up to between 5000/7000 with an i7 with 12gb.

though you can also render with irrad/bf. which will use a lot less ram that irrad/lc.

when getting into big scenes it crashes a lot more with irrad/lc. so if you find that happening switch to irrad/bf or bf/none and you should be able to render bigger scenes.