Include/Exclude with VrayToon
Posted: Mon Feb 21, 2011 1:41 pm
Good morning.
We are having a problem rendering our MultiScatters and using Vraytoon. The include/exclude option doesn't work at all if we want to exclude the multiscatters from the VrayToon, they are always included.
We ran a few tests, adding in the MultiScatter object on it's own, the VrayProxys on their own, and both together but nothing worked. We also did a quick test using VrayScatter and this will solve our problem as the include/exclude works, but means we have to recreate all of the MultiScatters using VrayScatters instead.
I have read the post on here about MultiScatter not working with the Include/Exclude on lights and that you are aware and trying to fix this. Will this fix also fix other include/exclude options such as our VrayToon one?
Cheers
Andy.
We are having a problem rendering our MultiScatters and using Vraytoon. The include/exclude option doesn't work at all if we want to exclude the multiscatters from the VrayToon, they are always included.
We ran a few tests, adding in the MultiScatter object on it's own, the VrayProxys on their own, and both together but nothing worked. We also did a quick test using VrayScatter and this will solve our problem as the include/exclude works, but means we have to recreate all of the MultiScatters using VrayScatters instead.
I have read the post on here about MultiScatter not working with the Include/Exclude on lights and that you are aware and trying to fix this. Will this fix also fix other include/exclude options such as our VrayToon one?
Cheers
Andy.