Very nice features, but why not include in the Multiscatter object? Techical problem or commercial decision?
And we have the same control (not the same, but precise placement yes) with Vertex color map with the old Multiscatter (or VRayScatter) tool.
And, in the video, the "paint operation" it's a bit "laggy". Or it's just my impression?
What happen with 100+ paint object in a complex surface? In the video we see just one or two teapot.
Anyway, great development

Thank!