I've two request:
1. Multiple Proxy in one VRayScatter Object. But this is an old request

2. Random texture color in the shader. Right now, for example, I've e texture in the diffuse slot (foliage). I think it's not possible right now randomize the tint, gamma or color in this texture, but I need to use only a VRayScatterTexture (only color). Try to see this usefull free plug-in.
Thanks
