Animation with collsion Problem?

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StanleyAppleton
Posts: 3
Joined: Wed Jul 21, 2010 2:02 pm

Animation with collsion Problem?

Post by StanleyAppleton »

Hi, i was wondering if there was a problem with animated objects when both "generate collisions" and "receive collisions" are ticked on.
I first noticed a problem in my scene containing 3 different looping vray proxy animated trees "multiscattered" on a plane. Various trees would flicker intermittently on and off both in the viewport and the render. When I disabled animation for the vray proxies the problem resolved itself. So I suspect it might have something to do with the animation changing the shape of the bounding box and in turn making the multiscatter reevaluate the positions of the scattered objects. Any help would be greatly appreciated.
StanleyAppleton
Posts: 3
Joined: Wed Jul 21, 2010 2:02 pm

Re: Animation with collsion Problem?

Post by StanleyAppleton »

Hi is there any chance you could confirm whether or not this is a bug?
admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

Re: Animation with collsion Problem?

Post by admin »

It is not a bug. Now collisions recalculated in each frame. But we think you right. There is no sense for that. In next build we make collisions calculation only in 0 frame.
StanleyAppleton
Posts: 3
Joined: Wed Jul 21, 2010 2:02 pm

Re: Animation with collsion Problem?

Post by StanleyAppleton »

Great, thanks.
admin
Site Admin
Posts: 448
Joined: Fri Jan 23, 2009 7:44 pm

Re: Animation with collsion Problem?

Post by admin »

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